Design & Technology

Design and Technology is a subject which has evolved from more traditional beginnings.  It includes the areas of CADCAM (Computer Aided Design and Computer Aided Manufacture) Control, Electronics, Food, Graphics, ICT, Product Design, and Textiles.

The development in the use of CADCAM means that students can now design articles using specialist software, set up machine parameters and then see their ideas cut out with laser cutters.  Students will therefore experience both hand-made and mass production methods of manufacturing.

During Key Stage 3 students will experience working in all of the areas, learning new skills and incorporating them into design and make projects.  The work is quite demanding as they will be expected to utilise skills and knowledge from other areas of the curriculum as design projects develop.

They will be assessed on their ability to:-

  • gather and use information
  • sketch and draw design ideas
  • model
  • plan and organise their making activity
  • use tools and equipment in a safe, controlled and accurate manner
  • evaluate their outcomes

Towards the end of Key Stage 3 they will opt to specialise in one focus area.

In Key Stage 4, students cam choose to follow the GCSE Design and Technology course of their choice.

Curriculum Overview

KS3

Year 7

Year 8

Year 9

All KS3 SoW cover a variety of practical activities, the theme listed is the major design and make task

 

5 modules of work lasting 11 lessons each

Food: the balanced plate

Textiles: Storage Cushion

Product design: Pop Art clock

Graphics:  flat pack Product

Electronics:  USB Light

 

5 modules of work lasting 11 lessons each

Food: Muffins

Textiles: Drawstring Bag

Product design: Mobile phone Holder

Graphics:  Top trump cards and packaging

Electronics:  Amplifier

 

3 modules from the following:

lasting 14 lessons each

Food: feeding yourself / Foreign influenced dishes

Textiles: Soft toy with LED components

Product design: Pewter jewellery and box

Graphics:  Pop Up cards

Electronics:  Electrocation, programmable object

At may half term students start their chosen GCSE course.  Introduction to the course and extension of skills continues.

Textiles: Pyjamas

Product Design with Electronics: Torch

Product design: Gift shop souvenir

KS4

Year 10

Year 11

Skills are taught within projects, these are examples of projects carried out

Food:  Practice a range of skills: e.g pastry, pate sucree, sauce & bread making, choux, rough puff, meringues, meat cooking, fish.

Textiles: bags, home furnishings

Product design with electronics:  Solar powered light

Product design: Lighting

Graphics: Skills and movie merchandise

 

CAT:

Food (spring term)  dairy products or afternoon tea

All DT subjects start their 40 hour CAT in January Y10.  The theme is set by the exam board, some examples

Textiles: interior design / bags/ dresses

Graphics: board games, pop up books, attraction promotional materials

Product Design: Storage, jewellery, toys, amplifiers

CAT:

Food (Autumn term) international cuisine

 

In all other areas the CAT continues until October half term then the focus is exam preparation

GCSE Exam Boards:

Food                                                    WJEC 4730

Textiles                                                AQA 4570

Product Design with Electronics:        AQA

Product Design:                                  AQA 4555

Graphic Products:                               AQA 4550